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Thankfully, there are some decent fast-travel mechanics in place so you can get back to the action pretty quickly… well… outside of the sometimes lengthy load-times. You’re also able to re-visit your corpse in order to gather any resources you lost, though it is a little morbid to scavenge through your own remains… you can even bury yourself, which is particularly strange! The only downside to all of this is that you replicate back at your home ship, which means there’s a bit of backtracking to do in order to return to your previous location. Fortunately, death isn’t the end, with the player able to be ‘replicated’ and head back on their adventure (mostly) fuss-free.
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Video game, the way they’re utilised here ensures that traversal is always aĪRY-26 is considered a ‘savage planet’ for a reason though, so you can expect to face a lot of danger during your adventure. Hook – what more could you want? Whilst these are pretty standard tools in a I mean, you’ve got a jump pack and a grappling That’s owed to just how well-designed the world is and how handy the tools that That aforementioned scanner always gives fun tid-bits of information about them too, and it’s always neat to learn more about the world.Īctually exploring is also pretty satisfying, which is something Not because they’re all friendly because believe me, some are mean – it’s because they’re so creative and bizarre in design that you’ll be left wondering what weird creature you’ll encounter next. Meeting the wildlife is always a treat for example. It’s simple stuff, but there are plenty of different elements that ensure it remains fun. This means venturing across its beautiful yet deadlyĮnvironments, scanning everything you can find to learn more about it, andĬlearing all the missions that are given to you on the way. Its eco-system (the creatures and plant life), and then find the fuel needed toįly your way back home. To the Savage Planet is to explore the ‘savage planet’, learn more about Don’t expect to be blown away by Journey to the Savage Planet’s narrative, but do expect it to make you chuckle. Fortunately, it manages to stay interesting thanks to its comedic elements, with plenty of silly and zany things to encounter across the game – both on the planet and through the strange messages that you receive from the peculiar boss of Kindred Aerospace. The story doesn’t really take any interesting twists-and-turns either, with everything proving to be pretty predictable throughout. There’s nothing particularly unique about the game’s narrative, with the whole ‘stranded on an alien planet’ thing done plenty of times across the sci-fi medium.
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Your way home, all whilst taking the time to uncover more about the planet in It’s up to you to use your tools to put together a new form of fuel to make Planet known as ARY-26, but the journey there has seen you run out of fuel – If they’re safe, habitable, and what else might be living there. This means heading to unexplored planets and finding out That has the goal of exploring planets and finding those that are ideal for Planet sees players working for an organisation known as Kindred Aerospace
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